I was lucky enough to be able to use the original Mac computer as a reference, since my dad owns one. I was able to take measurements from the computer to use for my models. I mainly used blocking out to create the computer and the keyboard, with some beveling for the edges as well as some deformations on the keyboard. To make the paper, I used the same approach as we did earlier in the semester to make leaves. For the setup, I was able to reference to the digital illustration I had made:
In addition to the above image, I had the following images for reference.
Next is the initial block out in Maya, with placeholders for the desk, walls, computer, mouse, and keyboard.
Wireframes
UVs
Lighting Setup
Light 1 is yellow-orange and color and provides the base lighting for the scene. Light 2 is a blue spotlight placed inside the computer model for a bright screen effect. Light 3 is a fainter yellow light pointed at the paper so the words and screen are visible.